AI Insights · Timothy · April 2025
Top 5 Science Games on iOS in the US: Q1 2025
Explore the performance of leading science games on iOS in the US during Q1 2025, with insights into downloads, revenue, and active users.
In the first quarter of 2025, the iOS platform in the United States showcased notable trends in the science games category. According to Sensor Tower data, the top-performing apps demonstrated varied patterns in downloads, revenue, and active users.
Plague Inc. by Ndemic Creations saw a decline in weekly downloads, starting at approximately 7.1K and dipping to 4.0K mid-quarter before rising again to 5.3K by the end of March. Weekly revenue showed a downward trend, starting at $17.2K and closing at about $12.6K. Active users fluctuated, peaking at 39.7K and ending the quarter at 31.6K.
Cell to Singularity: Evolution from Computer Lunch experienced an increase in both revenue and downloads. Revenue climbed from $8.0K at the start of the quarter to around $12.7K. Downloads followed a similar trend, starting at 3.4K and reaching 5.9K by the end of March. Active users remained relatively stable, hovering around 31K.
Jetpack Joyride by Halfbrick Studios maintained a strong presence with downloads peaking at 16.9K in early March. Revenue demonstrated a gradual increase, reaching $3.9K mid-March before settling at $2.3K. The app consistently engaged over 100K active users, peaking at around 129.5K.
Alchemy AI: Infinite Mix showed modest growth in downloads, starting at 172 and rising to 696 by the end of the quarter. Revenue remained low, with minor fluctuations, peaking at $498 in mid-March.
Atomas by Max Gittel had stable performance with slight variations in metrics. Downloads started at 155 and reduced to 104 by quarter’s end. Revenue remained consistent, with a minor peak at $211 in February. Active users hovered around 3K throughout the quarter.
For more detailed insights and analytics, Sensor Tower offers comprehensive data on these and other top-performing apps.